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THE WAVE
Project Type
Reskin of an existing Game
Timeframe
6 weeks (Oct-Nov) 2023
Software used
Unity
Blender
Adobe Substance 3D Painter
Aseprite
Tasks
3D Modelling
Texturing
Implementation into Unity
In this project I reskinned the pre-made Unity FPS game that you can use as a template in the Unity Hub.
I decided to go for a Vapor Wave theme and created assets for the game accordingly. I made the 3D models in Blender and textured them in Adobe Substance 3D Painter. Afterwards I implemented them in the FPS game itself using Unity.
Considering that this was my first in depth exposure to the 3D-field, I am happy with the results and proud of having learned as much as I did throughout this project.
The focus of this project was on creating and texturing 3D models and I learned a lot about working with Blender and Substance 3D Painter. The assets you can see on the screenshots and in the video are modelled and textured by myself.