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THE WAVE

Project Type

Reskin of an existing Game

Timeframe

6 weeks (Oct-Nov) 2023

Software used

Unity
Blender
Adobe Substance 3D Painter
Aseprite

Tasks

3D Modelling
Texturing
Implementation into Unity

In this project I reskinned the pre-made Unity FPS game that you can use as a template in the Unity Hub.

I decided to go for a Vapor Wave theme and created assets for the game accordingly. I made the 3D models in Blender and textured them in Adobe Substance 3D Painter. Afterwards I implemented them in the FPS game itself using Unity.

Considering that this was my first in depth exposure to the 3D-field, I am happy with the results and proud of having learned as much as I did throughout this project.

The focus of this project was on creating and texturing 3D models and I learned a lot about working with Blender and Substance 3D Painter. The assets you can see on the screenshots and in the video are modelled and textured by myself.

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